Gods Unchained announced that its Battle Pass Season 20, titled “Autumn Takes Root,” went live on November 11, 2026. The most notable change is that the Spoils and Whale Battle Packs earned through the Pass are now tradable assets, allowing players to list unopened packs on the game’s marketplace or keep them for personal opening.

Tradable packs reshape Battle Pass economics

According to the official announcement, “Your packs. Your choice.” Previously, Battle Pass packs were bound to a player’s account and could only be opened. With Season 20, those packs become NFTs that can be bought, sold, or held unopened, giving players a new way to monetize the time spent leveling up. The move follows a similar approach taken with the Reckoning expansion’s packs launched on October 13, 2026.

Pass tiers and rewards

Season 20 retains the two‑track structure. The Collector Pass, priced at 300 GODS, grants cosmetics, emotes, a god portrait, a Mana Wheel, and sealed tickets for the Sealed mode. The Whale Pass, at 750 GODS, includes all Collector benefits plus deeper pack access, an exclusive card back, higher shiny‑card odds, and Conquest Tickets. Players may upgrade from Collector to Whale at any point during the 28‑day season.

Gameplay and ecosystem updates

The season features 60 levels, a daily XP cap of 350, and nature‑themed rewards aligned with the Nature domain led by the god Aeona. In parallel, Gods Unchained has streamlined its Forge system, allowing card fusing directly in the launcher since November 4, 2026. The game runs on Immutable’s blockchain, which is slated for a migration to an Ethereum roll‑up on the OP Stack by mid‑2027.

What to watch next

The community will monitor how the tradable‑pack model influences marketplace activity and player retention throughout the season. Additionally, the upcoming Immutable chain upgrade, expected by mid‑2027, could affect transaction speeds and costs for in‑game NFT trades.