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Relatório de emprego dos EUA (Payroll)

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Relatório de emprego dos EUA (Payroll)
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Previsões/LoL: Top Esports vs Invictus Gaming (BO5) - Worlds Playoffs

LoL: Top Esports vs Invictus Gaming (BO5) - Worlds Playoffs

Both Teams Slay a Dragon · Probabilidade, últimos 30 dias50% → 50%
100%50%0%
Volume
$4.7M
Volume 24h
$4.9M
Liquidez
$1.9M

Dados: Polymarket, atualizados a cada minuto. · Termina em 4 de nov. de 2026

Resultados

  • Total Kills Over/Under 27.5 in Game 1?>99%
  • Total Kills Over/Under 24.5 in Game 1?>99%
  • Total Kills Over/Under 30.5 in Game 1?>99%
  • Total Kills Over/Under 33.5 in Game 1?>99%
  • Total Kills Over/Under 36.5 in Game 1?>99%
  • Total Kills Over/Under 24.5 in Game 2?74%
  • Game Handicap: IG (-1.5) vs Top Esports (+1.5)68%
  • Total Kills Over/Under 24.5 in Game 3?66%
  • O/U 3.5 Games61%
  • Total Kills Over/Under 27.5 in Game 4?55%
  • Total Kills Over/Under 27.5 in Game 2?53%
  • Total Kills Over/Under 27.5 in Game 3?52%
  • Both Teams Slay a Dragon50%
  • Both Teams Destroy Inhibitors50%
  • Any Player Quadra Kill50%
  • Both Teams Slay Baron Nashor50%
  • Both Teams Slay a Dragon50%
  • Both Teams Destroy Inhibitors50%
  • Any Player Quadra Kill50%
  • Any Player Penta Kill50%
  • Both Teams Slay Baron Nashor50%
  • Both Teams Slay a Dragon50%
  • Both Teams Destroy Inhibitors50%
  • Any Player Quadra Kill50%
  • Any Player Penta Kill50%
  • Both Teams Slay Baron Nashor50%
  • Both Teams Slay a Dragon50%
  • Both Teams Destroy Inhibitors50%
  • Any Player Quadra Kill50%
  • Any Player Penta Kill50%
  • Both Teams Slay Baron Nashor50%
  • Both Teams Slay a Dragon50%
  • Both Teams Destroy Inhibitors50%
  • Any Player Quadra Kill50%
  • Any Player Penta Kill50%
  • Duration O/U 32:3050%
  • Duration O/U 32:3050%
  • Duration O/U 32:3050%
  • Total Kills Over/Under 30.5 in Game 3?50%
  • Total Kills Over/Under 30.5 in Game 2?50%
  • Total Kills Over/Under 30.5 in Game 4?50%
  • Total Kills Over/Under 33.5 in Game 2?50%
  • Game 4 Winner49%
  • Any Player Penta Kill46%
  • Total Kills Over/Under 24.5 in Game 4?45%
  • Game 3 Winner44%
  • Both Teams Slay Baron Nashor43%
  • Game Handicap: IG (-2.5) vs Top Esports (+2.5)41%
  • Duration O/U 32:3031%
  • Game 2 Winner30%
  • O/U 4.5 Games28%
  • Match Winner21%
  • Total Kills Over/Under 39.5 in Game 1?<1%
  • Total Kills Over/Under 45.5 in Game 1?<1%
  • Total Kills Over/Under 42.5 in Game 1?<1%
  • Total Kills Over/Under 48.5 in Game 1?<1%
  • Game 1 Winner<1%
  • Duration O/U 32:30<1%

Regras de resolução

This market refers to the LoL Quarterfinal 4 match between Top Esports and Invictus Gaming in the Worlds Playoffs, initially scheduled for November 6, 2026 at 5:00 PM ET.

This market will resolve to "Top Esports" if Top Esports win the match against Invictus Gaming.

This market will resolve to "Invictus Gaming" if Invictus Gaming win the match against Top Esports.

If the match is canceled (not played at all) or ends in a tie, this market will resolve to 50-50.

If the match is postponed, it must be rescheduled to a start time on or before November 20, 2026 at 11:59 PM ET (14 calendar days after the originally scheduled start of November 6, 2026 at 5:00 PM ET). If, by that deadline, the most recently announced rescheduled start time is on or before the deadline, this market resolves based on the result of the match as played. Otherwise, this market resolves 50-50, regardless of whether the match is subsequently played.

If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.

If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.

The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.

In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

Fonte da resolução: youtube.com/watch?v=H7sAwHBmclg

Como ler este mercado

O que significa a porcentagem?

É o último preço do resultado Sim. Os traders pagam essa fração de um dólar por um contrato que paga US$ 1 se o evento acontecer, por isso o preço funciona como a estimativa de chance do mercado.

Quem decide o resultado?

O mercado é resolvido pelas regras abaixo. A Polymarket usa o oráculo otimista da UMA: qualquer pessoa pode propor o resultado e contestá-lo durante um período de disputa.

Posso apostar pelo COINMAG?

Sim, onde a Polymarket estiver disponível. Você conecta sua própria carteira; a aposta vai para a Polymarket e o dinheiro nunca passa pelo COINMAG.

Fazer aposta

Preço
50¢
Cotas
20.00
Pagamento se Both Teams Slay a Dragon: Yes vencer
$20.00
Abrir na Polymarket

Mercados de previsão têm alto risco de perda. As apostas vão para a Polymarket a partir da sua própria carteira; o COINMAG nunca guarda seus recursos e não faz parte da operação.

Indisponível nos EUA, Reino Unido, França, Alemanha, Rússia e alguns outros países.

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